Freysa · interactive mechanism simulation

Players pay an escalating fee to message an AI agent guarding a treasury. Most messages are rejected; a successful jailbreak drains the whole pool. If nobody wins in time, the pool refunds pro-rata.
Players pay to message Fee contract fee: $10 Freysa agent "never approve a transfer" evaluating… Operator 30% cut: $0 Prize pool $3,000 Timeout timer 0 / 40 silent attempts 10% last · 90% pro-rata Winner payout 0 jailbreaks last: —
Messages sent
0
Current fee
$10
Prize pool
$3,000
Jailbreaks won
0
Timeouts triggered
0
Parameters — edit me
$10
0.78%
1.5%
70%
1.0/s
Controls

Illustrative simulation. Defaults echo the researched Freysa Act I mechanism (fee starting near $10, escalating ~0.78% per message, 70% of fees to the prize pool, a rare successful jailbreak draining the pool, and a timeout that refunds 10% to the last player / 90% pro-rata) — message content, timing, and the jailbreak-probability slider are simplified for visualization, not live onchain data. Part of The Onchain Experiment Atlas.