PVP · interactive mechanism simulation

Any wallet holding PVP is raidable. Raiders bid ETH in a 24h all-pay auction; the target can match the bid to defend, or lose their tokens plus the losing bids to the winner. Protocol takes a rake and buy-and-burns PVP with part of it.
Raiders bid ETH to attack Raid auction pot: 0.000 ETH anti-snipe extends timer Target wallet any holder, any time Protocol rake 0.000 ETH · 20% of every bid Buy & burn 🔥 0 PVP burned Token lock 0 wallets locked opt-in, un-raidable
Raid bids placed
0
Current raid pot
0.000 ETH
Protocol rake collected
0.000 ETH
PVP supply remaining
821,200,000
Wallets raided
0
Parameters — edit me
20%
50%
35%
1.2/s
1.0×
Controls
Bidding dried up and defense became automatic — exactly what TokenWorks documented: raids stopped happening and activity degenerated into ordinary price arbitrage.

Illustrative simulation. Defaults mirror the researched PVP mechanism (0.001 ETH starting bids, all-pay 24h raid auctions with anti-snipe extension, match-to-defend, opt-in token lock, protocol rake with partial buy-and-burn, ~821.2M PVP supply). Trade sizes, timing and outcomes are randomized for visualization — not live onchain data. Drag the sliders to explore how the raid game responds. Part of The Onchain Experiment Atlas.