Terraforms · interactive mechanism simulation

Owners write Daydream/Terraform actions straight into contract storage; a geologic-timescale decay clock ages every parcel's terrain each tick; the renderer reads storage live to assemble each parcel's animated art; antenna broadcasts push external upgrades into storage without a new mint. Terraform-locked parcels freeze their decay forever.
Owners draw / terraform Contract storage zones · biomes · topography Renderer tokenHTML() reads storage live parcel preview ------------ ------------ Decay clock rate: 1.0× Antenna broadcasts 0 received Hypercastle sample (80 of ~9,900 parcels)
Render ticks
0
Avg parcel decay
0%
Parcels terraformed (locked)
0
Antenna broadcasts received
0
Owner interactions
0
Parameters — edit me
1.0×
0.6/s
30%
0.15/s
Controls

Illustrative simulation. Defaults mirror the researched Terraforms mechanism (fully on-chain zones/biomes/topography data, owner-writable Daydream/Terraform modes, an extremely slow geologic decay process, and antenna-style broadcast upgrades), but the parcel grid is a small illustrative sample and timings are compressed for visualization — not live onchain data. Drag the sliders to explore how engagement offsets decay. Part of The Onchain Experiment Atlas.